﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace XNA_Game_Framework.Theme
{
	public class Button : Theme
	{
		public Texture2D buttonTexture;
		public SpriteFont font;
		public string text;

		public Button(string name, Texture2D texture, SpriteFont font, string text = "")
			: base(name)
		{
			this.buttonTexture = texture;
			this.font = font;
			this.text = text;
		}
	}
}
